Allows you to display viewport text for:
- object name and type
- edge length
- face area and texels
Text is displayed on the object or at the corner of the viewport, according to preference.
A UI is provided to configure the viewport settings, and may be closed once the viewport text is activated.
global ViewportText_EdgeEnabled global ViewportText_EdgeEnabled global ViewportText_EdgeCount global ViewportText_EdgeTotal global ViewportText_EdgeAverage global ViewportText_ObjectEachEnabled global ViewportText_ObjectName global ViewportText_ObjectType global ViewportText_ObjectColorBy global ViewportText_ObjectSummaryEnabled global ViewportText_ObjectSummaryName global ViewportText_ObjectSummaryType global ViewportText_FaceCount global ViewportText_FaceArea global ViewportText_FaceTexels global ViewportText_TexelsPerMeter global ViewportText_Position global ViewportText_Enabled global ViewportText_VerticalOffset global GW_displayViewportText global ViewportText_ObjectColorByColors = #("Always Yellow", "WireColor", "SuperClass", "Geometry SubClass") if ViewportText_Enabled == undefined then ( ViewportText_ObjectEachEnabled = True ViewportText_ObjectName = True ViewportText_ObjectType = True ViewportText_ObjectColorBy = "Geometry SubClass" ViewportText_ObjectSummaryEnabled = True ViewportText_ObjectSummaryName = True ViewportText_ObjectSummaryType = True ViewportText_EdgeCount = true ViewportText_EdgeTotal = true ViewportText_EdgeAverage = true ViewportText_FaceCount = True ViewportText_FaceArea = True ViewportText_FaceTexels = True ViewportText_VerticalOffset = 0 ViewportText_TexelsPerMeter = 1024 ViewportText_Position = "Bottom-left" ViewportText_Enabled = True ) unregisterRedrawViewsCallback GW_displayViewportText ---------------------- -- Helper Funcitons ---------------------- fn round_to val n = ( local mult = 10.0 ^ n (floor ((val * mult) + 0.5)) / mult ) fn systemAreaToMetersSquared systemUnitsArea = ( systemUnitsAreaInMeterSquare = case units.SystemType of ( #Inches: 1550.0 #Feet: 10.7639 #Miles: 0.000000386102 #Millimeters: 1000000.0 #Centimeters: 10000.0 #Meters: 1.0 #Kilometers: 0.000001 ) meterssquared = systemUnitsArea / systemUnitsAreaInMeterSquare meterssquared *= (units.SystemScale ^ 2) return round_to meterssquared 2 ) fn systemAreaToTexelArea systemUnitsArea = ( meterssquared = systemAreaToMetersSquared systemUnitsArea onesidetexels = (((meterssquared ^ 0.5) * ViewportText_TexelsPerMeter) as integer) as string return (onesidetexels + "x" + onesidetexels + "px") ) fn colorFromSuperClass obj = ( cyan = color 0 255 255 return case (superclassof obj) of ( GeometryClass: white Helper: green Shape: cyan Camera: orange Light: yellow System: red SpaceWarpObject: red UndefinedClass: red default: red ) ) fn colorFromGeometryClass obj = ( cyan = color 0 255 255 if superclassof obj != GeometryClass then return white return case (classof obj) of ( Editable_Poly: green PolyMeshObject: green Editable_Mesh: yellow Box: cyan Plane: cyan cone: cyan geosphere: cyan sphere: cyan cylinder:cyan torus: cyan pyramid: cyan teapot: cyan default: if canConvertTo o Editable_Poly then orange else red ) ) ---------------------- -- Viewport Draw ---------------------- fn drawText str textcolor worldpos textposition = ( extents = gw.getTextExtent str if textposition == "Selection" then ( screenpos = gw.wTransPoint worldpos screenpos = [screenpos.x, gw.getWinSizeY()-screenpos.y,0] if ViewportText_VerticalOffset > 15 or ViewportText_VerticalOffset < -15 then ( gw.setColor #line textcolor endoffset = if ViewportText_VerticalOffset > 0 then -10 else 5 gw.hPolyline #(screenpos, screenpos + [0,ViewportText_VerticalOffset + endoffset,0]) false ) screenpos = [screenpos.x - (extents.x / 2.0), screenpos.y - (extents.y / 2.0) + ViewportText_VerticalOffset, 0] gw.htext screenpos str color:textcolor ) else ( case textposition of ( "Bottom-left": pos = [50, 20, 0] "Bottom-Right": pos = [gw.getWinSizeX()-extents.x, 20, 0] "Top-Right": pos = [gw.getWinSizeX()-extents.x, gw.getWinSizeY()-extents.y, 0] ) gw.htext pos str color:textcolor ) gw.enlargeUpdateRect #whole ) fn DisplayEdgeMeasure = ( str = "" worldpos = [0,0,0] obj = selection[1] op = if classof obj == editable_poly or classof obj == polymeshobject then polyop else meshop edges = getedgeselection obj as array if edges.count == 0 then return false edgelengths = #() midpoints = #() for i = 1 to edges.count do ( verts = op.getvertsusingedge obj edges[i] as array v1 = op.getvert obj verts[1] v2 = op.getvert obj verts[2] edgelengths[i] = distance v1 v2 midpoints[i] = (v1 + v2) / 2.0 ) totallength = 0 for edlen in edgelengths do totallength += edlen midpoint = 0 for m in midpoints do midpoint += m midpoint = midpoint / (midpoints.count as float) worldpos = midpoint --format "edges: %, total: %, average: %\n" edges.count totallength (totallength / edges.count) if ViewportText_EdgeCount then ( str += "edges: " + edges.count as string + " " ) if ViewportText_EdgeTotal then ( str += "total: " + units.formatValue totallength + " " ) if ViewportText_EdgeAverage then ( str += "average: " + units.formatValue (totallength / (edges.count as float)) + " " ) drawText str white worldpos ViewportText_Position ) fn DisplayFaceMeasure = ( str = "" worldpos = [0,0,0] obj = selection[1] op = if classof obj == editable_poly or classof obj == polymeshobject then polyop else meshop faces = (getfaceselection obj) as array if faces.count == 0 then return false faceareas = #() midpoints = #() for i = 1 to faces.count do ( faceareas[i] = op.getfacearea obj faces[i] midpoints[i] = op.getfacecenter obj faces[i] ) totalarea = 0 for a in faceareas do totalarea += a midpoint = [0,0,0] for m in midpoints do midpoint += m midpoint = midpoint / (midpoints.count as float) worldpos = midpoint -- print "--" -- print (midpoints as array) -- print worldpos if ViewportText_FaceCount then ( str += "faces: " + faces.count as string + " " ) if ViewportText_FaceArea then ( str += "area: " + ((systemAreaToMetersSquared totalarea) as string) + "msq " ) if ViewportText_FaceTexels then ( str += "texels: " + systemAreaToTexelArea totalarea + " " ) drawText str white worldpos ViewportText_Position ) fn DisplayObjects = ( worldpos = [0,0,0] sel = getcurrentselection() matchingclasses = true ( for o in sel do ( if classof o != classof sel[1] then matchingclasses = false ) ) matchingsuperclasses = true for o in sel do (if superclassof o != superclassof sel[1] then matchingsuperclasses = false; exit) if ViewportText_ObjectEachEnabled then ( if sel.count < 1000 then -- too many objects would be very cluttered on screen and hurt perf ( for obj in sel do ( str = "" if ViewportText_ObjectName then str += obj.name + " " if ViewportText_ObjectType then str += ((classof obj) as string) + " " case ViewportText_ObjectColorBy of ( "Always Yellow": textcolor = yellow "WireColor": try (textcolor = obj.wirecolor) catch (textcolor = yellow) "SuperClass": textcolor = colorFromSuperClass obj "Geometry SubClass": textcolor = colorFromGeometryClass obj ) if textcolor == undefined then (print obj.name; print obj.wirecolor) worldpos = obj.pos drawText str textcolor worldpos "Selection" ) ) ) if ViewportText_ObjectSummaryEnabled then ( str = "" if ViewportText_ObjectSummaryName then ( if sel.count == 1 then str += sel[1].name + " " else str += sel.count as string + " objects " ) if ViewportText_ObjectSummaryType then ( if matchingclasses then str += (classof sel[1]) as string + " (" + sel.count as string + ") " else str += "various types (" + sel.count as string + ") " ) pos = ViewportText_Position -- prevent summary and each from overlapping if ViewportText_ObjectEachEnabled and ViewportText_Position == "Selection" then ( pos = "Bottom-left" ) worldpos = [0,0,0] for o in sel do worldpos += o.pos worldpos = worldpos / (sel.count as float) drawText str yellow worldpos pos ) ) fn GW_displayViewportText = ( gw.setTransform (matrix3 1) -- OBJECTS if subobjectlevel == 0 or subobjectlevel == undefined and selection.count > 0 then ( DisplayObjects() ) -- EDGES if (subobjectlevel == 2 or subobjectlevel == 3) and selection.count == 1 then ( DisplayEdgeMeasure() ) -- FACES if (subobjectlevel == 4 or subobjectlevel == 5) and selection.count == 1 then ( DisplayFaceMeasure() ) ) ---------------------- -- UI ---------------------- try (destroydialog rol_ViewportText) catch() rollout rol_ViewportText "Viewport Text" ( group "Per Object" ( checkbox chk_objectname "Object Name" checkbox chk_objecttype "Object Type" radiobuttons rdo_colorby "Color By" labels:ViewportText_ObjectColorByColors checkbox chk_objecteach "Enabled" ) group "Object Summary" ( checkbox chk_objectsummaryname "Object Name / Count" checkbox chk_objectsummarytype "Object Type + Count" checkbox chk_objectsummaryenabled "Enabled" ) group "Edge" ( checkbox chk_edgecount "Edge Count" checkbox chk_edgetotal "Edge Total" checkbox chk_edgeaverage "Edge Average" ) group "Face" ( checkbox chk_facecount "Face Count" checkbox chk_facearea "Surface Area" checkbox chk_facetexels "Texel Area" ) spinner spn_texelsPerMeter "Texels per Meter " range:[128, 4096, 1024] scale:128 type:#integer offset:[46,4] width:110 label lbl_pos "Position" across:2 width:80 offset:[8,2] dropdownlist ddl_position "" items:#("Selection", "Bottom-left", "Bottom-Right", "Top-Right") width:90 offset:[-20,0] spinner spn_verticalOffset "Vertical Offset " range:[-50,50,0] scale:5 type:#integer offset:[46,-3] width:110 checkbutton btn_enable "Enable" width:100 offset:[0,-2] fn updatePrefs = ( ViewportText_EdgeCount = chk_edgecount.checked ViewportText_EdgeTotal = chk_edgetotal.checked ViewportText_EdgeAverage = chk_edgeaverage.checked ViewportText_ObjectEachEnabled = chk_objecteach.checked ViewportText_ObjectName = chk_objectname.checked ViewportText_ObjectType = chk_objecttype.checked ViewportText_ObjectColorBy = ViewportText_ObjectColorByColors[rdo_colorby.state] ViewportText_ObjectSummaryEnabled = chk_objectsummaryenabled.checked ViewportText_ObjectSummaryName = chk_objectsummaryname.checked ViewportText_ObjectSummaryType = chk_objectsummarytype.checked ViewportText_FaceCount = chk_facecount.checked ViewportText_FaceArea = chk_facearea.checked ViewportText_FaceTexels = chk_facetexels.checked ViewportText_TexelsPerMeter = spn_texelsPerMeter.value ViewportText_Position = ddl_position.selected ViewportText_VerticalOffset = spn_verticalOffset.value ViewportText_Enabled = btn_enable.checked btn_enable.text = if ViewportText_Enabled then "Active" else "Click to Activate" unregisterRedrawViewsCallback GW_displayViewportText if ViewportText_Enabled then registerRedrawViewsCallback GW_displayViewportText redrawViews() ) on rol_ViewportText open do ( chk_edgecount.checked = ViewportText_EdgeCount chk_edgetotal.checked = ViewportText_EdgeTotal chk_edgeaverage.checked = ViewportText_EdgeAverage chk_objecteach.checked = ViewportText_ObjectEachEnabled chk_objectname.checked = ViewportText_ObjectSummaryName chk_objecttype.checked = ViewportText_ObjectType rdo_colorby.state = finditem ViewportText_ObjectColorByColors ViewportText_ObjectColorBy chk_objectsummaryname.checked = ViewportText_ObjectSummaryEnabled chk_objectsummarytype.checked = ViewportText_ObjectSummaryType chk_objectsummaryenabled.checked = ViewportText_ObjectSummaryEnabled chk_facecount.checked = ViewportText_FaceCount chk_facearea.checked = ViewportText_FaceArea chk_facetexels.checked = ViewportText_FaceTexels spn_texelsPerMeter.value = ViewportText_TexelsPerMeter ddl_position.selection = finditem ddl_position.items ViewportText_Position spn_verticalOffset.value = ViewportText_VerticalOffset btn_enable.checked = ViewportText_Enabled updatePrefs() ) on chk_edgecount changed val do updatePrefs() on chk_edgetotal changed val do updatePrefs() on chk_edgeaverage changed val do updatePrefs() on chk_objectname changed val do updatePrefs() on chk_objecttype changed val do updatePrefs() on rdo_colorby changed val do updatePrefs() on chk_objecteach changed val do updatePrefs() on chk_objectsummaryname changed val do updatePrefs() on chk_objectsummarytype changed val do updatePrefs() on chk_objectsummaryenabled changed val do updatePrefs() on chk_facecount changed val do updatePrefs() on chk_facearea changed val do updatePrefs() on chk_facetexels changed val do updatePrefs() on spn_texelsPerMeter changed val do updatePrefs() on btn_enable changed val do updatePrefs() on ddl_position selected val do updatePrefs() on spn_verticalOffset changed val do updatePrefs() ) createdialog rol_ViewportText
Such a nice plugin, Thank you!
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